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A zombie apocalypse-themed FPS extraction shooter map, with TMW used as a key reference.
A fan-made PvP FPS project inspired by Blue Archive, featuring level design for various game modes in Unreal Engine.
An action-adventure indie game project, featuring level design with a focus on environmental storytelling using the Unity engine.
POIs serve not only as visual anchors but as spatial devices that shape gameplay. Drawing from real-world architecture and conceptual diagramming, this article introduces a grounded approach to designing compelling POIs.